Staredit Network > Forums > Staredit Network > Topic: Inactivity
Inactivity
Oct 11 2008, 4:57 am
By: Ryan  

Oct 11 2008, 4:57 am Ryan Post #1



I've noticed that the actual mapping / modding sections of the Forums have been kind of neglected lately. The mapping help section seems inactive especially for a weekend. This concerns me.



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Oct 11 2008, 5:02 am InsolubleFluff Post #2



I would post in a map showcase / map production thing but all my friends are stingy about showing off our maps :/



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Oct 11 2008, 5:28 am Moose Post #3

Armor: 90.50%

So make something?




Oct 11 2008, 5:46 am Kaias Post #4



Quote from Ryan
The mapping help section seems inactive especially for a weekend. This concerns me.
Maybe people are learning to use the references and guides.



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Oct 11 2008, 1:30 pm Fisty Post #5



Quote from Kaias
Quote from Ryan
The mapping help section seems inactive especially for a weekend. This concerns me.
Maybe people are learning to use the references and guides.
:lol: As if that would ever happen.



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Oct 11 2008, 1:38 pm Vi3t-X Post #6



And perhaps we've drained out as much as the StarCraft engine can handle.



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Oct 11 2008, 3:07 pm Brontobyte Post #7



Or its just because I don't post in there any more... :bleh:



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Oct 11 2008, 3:41 pm Ahli Post #8

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

because lethal_illusion doesn't post its half completed systems to detect things....
hey, btw, I will use FRAGS in my D1 project... and I just killed 8000 trigger lines because 500 did the same job.




Oct 11 2008, 9:13 pm Biophysicist Post #9



Well, some people like me are busy working on maps. :P (Madroc, I've almost got the vHP =>random guardian spawning finished, btw.)



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[04:46 pm]
Ultraviolet -- @:@
@:@ shouted: this community still going strong?
Still going.. strong is debatable though.
[04:13 pm]
WeirdoX4857 -- I can't believe this is really been around since 2003 but it does look classic and old asf still better than talking to kids on discord ranting about skibidi toilet and sexuality or whatever mental illness is going on in their heads
[04:11 pm]
WeirdoX4857 -- Nigga how you ask is it still going strong when you get a text every 3 miles per hour or something
[04:10 pm]
WeirdoX4857 -- Where is everybody
[01:21 pm]
@:@ -- this community still going strong?
[2026-9-27. : 4:30 pm]
Oh_Man -- yeah, probs
[2026-9-27. : 3:11 pm]
NudeRaider -- I bet it just needs another training session against pros instead of only against itself and nobody will be able to stop it anymore.
[2026-9-27. : 3:09 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: pluto vs pro gamer snow: https://youtu.be/NOXXpATkdZU
so it can be beaten by a prepared pro, even in macro games, if only barely. the muta micro in particular seems really hard to handle for protoss ground though. In the open goons can't catch them, in the base they trip over buildings, it just instantly flies out of storms and they fly circles around archons. Mass cannons do work, but can't cover the whole map with it. Probably need mass corsair to counter and hope you can outmaneuver all the scourge.
[2026-9-27. : 2:14 am]
Oh_Man -- pluto vs pro gamer snow: https://youtu.be/NOXXpATkdZU
[2026-9-27. : 1:14 am]
Symmetry -- https://staredit.net/topic/18932/ check it
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